Click here to download my CV in PDF format
 
  
Personal Details
Date of Birth                 1984
Nationality                    Swedish
    
Mobile                          +44 (0)7817263818
Email Address       contact@jonasmattsson.net
   
Linkedin Profile           http://www.linkedin.com/pub/jonas-mattsson/13/642/4b7
   

Education & Qualifications

2004 – 2006                   Blekinge Institute of Technology (Digital Graphics)
2000 – 2003                  Media Program (upper secondary school)
1991 – 2000                  Compulsory School
 
Software Experience  
Adobe Photoshop  
Autodesk Maya  
Autodesk Mudbox  
Autodesk Turtle  
Crazybump  
Xnormal  
Vue  
World Machine  
Perforce  
Hansoft Project Management Software  
   
Relevant Industry Experience
  
December 2010 – Present day       Level Artist
  CD Projekt RED
   
Projects
PC      The Witcher 2
     
Duties  
Environment modeling, texturing, lighting
    

     
June 2010 – October 2010       3D Artist
  Rare Ltd (Microsoft Game Studios)
                                         Contract work
   
Projects
XBOX 360      Unpublished Project
     
Duties  
Environment modeling, texturing, lighting
    

January 2009 – May 2010       3D Environment Artist
                                         Outso Ltd
   
Projects
Playstation 3       Dragon's Green Home space
Playstation 3 Assassins Creed 2 Home space

Playstation 3     

Sodium One Home space
Playstation 3       Uncharted 2 Home space
Playstation 3       Infamous Home space
Playstation 3       Guitar Hero Home space
Playstation 3       Red Bull Flugtag Home space
    
Duties  
Environment modeling, texturing, lighting, animation and outsource management
     

March 2006 – December 2008     3D Environment Artist
                                           Free Radical Design Ltd
     
Projects
Wii                      Unpublished Wii project

Playstation 3/XBOX 360/Wii         

Unpublished Lucas Art project
Playstation 3/XBOX 360/Wii Unpublished Racing title
    
Duties  
Environment, weapons and vehicles modeling, texturing, lighting
    

January 2005 – June 2005     Level Designer/3D Artist
  Massive Entertainment (Ubisoft)
                                           Internship
     
Projects
PC                      World In Conflict
    
Duties  

Design, place out props and script levels in the in-house editor and also modeling props and vehicles.